BlizzCast Episode #8

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This episode covers WoW, D3 and SC2. The StarCraft section is pretty short, Bornakk interviews Dustin Browder (Cavez) about air units and the graphics of Protoss buildings warping in.

BlizzCast Episode #8

by shadowie

BlizzCast Episode 8



So Blizzard has sneakily updated BlizzCast to episode 8. Nearly all the information is about Diablo 3 (even though that game is amazing), but we do have a small animation clip of a protoss warp-in animation, so check it out!

Source: Blizzcast

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Ajax Chat

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Perhaps against better judgement, SC2Pod now has it's own chat room ;)
For now it's open to everyone, even anonymous users (just skip the password field). Anything said in the chatroom during the day will be visible to people that join later, so feel free to write something even if no one is online at the moment. Think of it as a shoutbox.

Click on chat in the menu or click here to give it a try.


by shadowie

Interview at Strategy Informer

The good folks at Strategy Informer recently had an interview with Dustin Browder (Cavez). Below are a few excerpt questions, you can view the full interview here.

StarCraft II was first playable to the public at BlizzCon 2007. How was the feedback from the early participants?
We've featured playable builds of StarCraft II at several public events now, including BlizzCon and Leipzig Games Convention in 2007 and 2008, our Worldwide Invitational in Paris in 2008 and a handful of eSports tournament events. The feedback we've received from press, public,and pro players alike has been very positive. We're pleased with the progress we've been making.

How in-depth are the map-making tools? Can players create the experience they want to have with the game?
With each new RTS release, the map-making tools that we include grow more powerful and robust. StarCraft II's map editor will offer the community the ability to create some very compelling content. We've seen the popularity of tower defense maps from Warcraft III and, of course, Defense of the Ancients, so we're looking forward to seeing even more creative things coming from the StarCraft II map-making community.

On the subject of Beta's, do you have any idea when Starcraft 2's beta test will be ready?
We don't have any specific details to announce just yet regarding beta testing or demo possibilities.

Source: Strategy Informer