New Features In World Of Warcraft: Cataclysm
- Jul 21, 2010
- Stuff, Aesthetic Changes, Archaeology, August 21, Azeroth, Battlegrounds, Black Dragon, blizzcon, cataclysm, Destroyer, Eastern Kingdoms, Elemental Planes, Elementals, features, Game World, Goblins, horde, new-features, Outland, warcraft, Warcraft Ii, world, world of warcraft, Wrath Of The Lich, Wrath Of The Lich King
- No Comments
World of Warcraft: Cataclysm is the upcoming third expansion for World of Warcraft and was officially announced on August 21, 2009 at BlizzCon 2009.It adds a substantial amount of content to the game world,including two new races (Goblins for the Horde, and Worgen for the Alliance), new race/class combinations, entirely redesigned zones, new battlegrounds to fight in, heroic modes for classic dungeons, flying mounts in Azeroth (previously flying mounts were restricted to the areas of Outland and Northrend), guild leveling, a new secondary profession ‘Archaeology’, new achievements, and an increase of the level cap to 85.
Story:
The plot of the expansion revolves around the return of the evil black dragon, Deathwing, the Destroyer, originally Neltharion, the Earth-Warder. Last seen in Warcraft II, Deathwing has spent the time that has passed since then mending his wounds in Deepholm, one of the four Elemental Planes, which are prison worlds created by the universe’s creators, the titans, to forever contain the raging spirits of the elements. However, his destruction of the barriers that keep the different dimensions apart in preparation for his return to Azeroth triggers a catastrophic cataclysm that reshapes most of the surface of the world, and also leaves it open to attacks from the now freed elementals of the Elemental Planes.
>New features in World of Warcraft Cataclysm:
* Level cap raised to 85, up from the previous level cap of 80 in Wrath of the Lich King.
* The zones introduced in the original World of Warcraft, the Eastern Kingdoms and Kalimdor, are being given aesthetic changes, total revamps and new towns, as well as new high and low level quests, and will be redesigned to support player controlled flying mounts; before this, these areas were not designed for flying. * Eight new dungeons and five new raids will be added with more to be released with later patches.
* Two previous dungeons — The Deadmines and Shadowfang Keep — will also profit from Heroic Difficulty mode added to them for level 85 players.
* New Battlegrounds and a new World-PvP zone, similar to Wintergrasp, Tol Barad.
* Archaeology, a new secondary skill which allows digging for fossils and combining them into powerful relics.
* Rated Battleground systems allowing arena-level rewards from battleground groups.
* Max-level non-experience based progression through the ‘Paths of the Titans’.
* Guild ‘leveling’ and achievement systems.
* Newly accessible areas such as Mount Hyjal (which was previously only an instance inside the Caverns of Time), Uldum, the Sunken City of Vash’jir, and the Twilight Highlands.
In addition to all the aforementioned feats, Cataclysm will also profit from the new Battle.Net platform that is currently being worked on and planned for release several months earlier alongside StarCraft II.
Here is the Source
So where can you get cheap wow gold online? where can you buy
Game On Blizzcon: Cataclysm, Starcraft 2 & Diablo 3 | WOW Best credit
- Jul 12, 2010
- Friends, blizzcon, cataclysm, diablo, including-new, latest, Stuff, warcraft, world
- No Comments
The best of Blizzcon including new details of World of Warcraft: Cataclysm, Starcraft 2 and Diablo 3. Plus all the latest gaming.
Here is the original post:
Game On Blizzcon: Cataclysm, Starcraft 2 & Diablo 3 | WOW Best credit
RealID Names on Blizzard forums cancelled
- Jul 09, 2010
- Friends, blizzard, cataclysm, Character Code, Character Name, Community Areas, Constructive Conversations, Forum Features, gaming-community, Hello Everyone, Mike Morhaime, Negative Criticism, Nethaera, Public Announcement, Real Names, Search Functionality, starcraft ii, world of warcraft, World Of Warcraft Character Names, World Of Warcraft Forums, World Of Warcraft Subscribers
- Comments Off
In response to this, Mike Morhaime made a public announcement through the Blizzard moderator Nethaera on the World of WarCraft forums that Blizzard decided to reverse the decision and stick to Battle.net/World of WarCraft character names for use on the official Battle.net forums. However, for those that want it, RealID will still remain an option.
Hello everyone,
I'd like to take some time to speak with all of you regarding our desire to make the Blizzard forums a better place for players to discuss our games. We've been constantly monitoring the feedback you've given us, as well as internally discussing your concerns about the use of real names on our forums. As a result of those discussions, we've decided at this time that real names will not be required for posting on official Blizzard forums.
It's important to note that we still remain committed to improving our forums. Our efforts are driven 100% by the desire to find ways to make our community areas more welcoming for players and encourage more constructive conversations about our games. We will still move forward with new forum features such as conversation threading, the ability to rate posts up or down, improved search functionality, and more. However, when we launch the new StarCraft II forums that include these new features, you will be posting by your StarCraft II Battle.net character name + character code, not your real name. The upgraded World of Warcraft forums with these new features will launch close to the release of Cataclysm, and also will not require your real name.
I want to make sure it's clear that our plans for the forums are completely separate from our plans for the optional in-game Real ID system now live with World of Warcraft and launching soon with StarCraft II. We believe that the powerful communications functionality enabled by Real ID, such as cross-game and cross-realm chat, make Battle.net a great place for players to stay connected to real-life friends and family while playing Blizzard games. And of course, you'll still be able to keep your relationships at the anonymous, character level if you so choose when you communicate with other players in game. Over time, we will continue to evolve Real ID on Battle.net to add new and exciting functionality within our games for players who decide to use the feature.
In closing, I want to point out that our connection with our community has always been and will always be extremely important to us. We strongly believe that Every Voice Matters, ( http://us.blizzard.com/en-us/company/about/mission.html ) and we feel fortunate to have a community that cares so passionately about our games. We will always appreciate the feedback and support of our players, which has been a key to Blizzard's success from the beginning.
Mike Morhaime
CEO & Cofounder
Blizzard Entertainment
Source: World of WarCraft forums
Starcraft 2 Videos: World of Warcraft: Cataclysm Announcement …
- Jun 27, 2010
- Friends, cataclysm, cataclysm-announcement, Stuff, trailer, warcraft
- No Comments
World of Warcraft : Cataclysm Announcement Trailer HD · . at 12:37 AM.
View post:
Starcraft 2 Videos: World of Warcraft: Cataclysm Announcement …
(Computer games) What is the difference between an independent and …
- Jun 25, 2010
- Friends, cataclysm, considered-independent, Homeworld, opposing, opposing-force, Stuff
- No Comments
For example, games like Homeworld: Cataclysm and Half-Life: Opposing Force expansion are considered independent when they not only add new content, but to.
Originally posted here:
(Computer games) What is the difference between an independent and …
